Slit width: W=
Position of source(s): Source 1 x0= Source 2 x0= Source 2 On:
For the case of wavelength λ=0.2, distances D0=20 and D1=20, in arbitrary length units. Either one or two point sources of light may be turned on in this simulation.
Back to Computational Physics Playground page
Back to John Fattaruso's home page